Old School RuneScape: Garden of Death Quest Guide
The Garden of Death quest in Old School RuneScape is a straightforward yet engaging quest that rewards players with 10,000 Farming experience and one quest point upon completion. This quest has no formal requirements in terms of prior quests, making it accessible to many players. However, it does require 20 Farming to complete, and while there are no mandatory item requirements, careful preparation-such as ensuring you have enough resources or deciding whether to buy OSRS gold to speed up your progress-will make the quest smoother and more efficient.
Preparation and Recommended Gear
Before starting, it’s advisable to equip weight-reducing clothing and bring a stamina potion to aid in extensive running during the quest. An anti-poison or super anti-poison potion is recommended, as you will encounter aggressive Lizardmen that can inflict poison. Bringing a few pieces of food is also wise to maintain health while navigating past hostile creatures. Additionally, carrying 500 coins is recommended to cover any potential transportation costs, although this amount may vary depending on your choice of travel methods.
For teleportation, a fully charged Games Necklace is essential, and if you’ve completed Fairy Tale Part II, you can optionally use a fairy ring for faster travel. For instance, the South Graveyard teleport can serve as a convenient starting point. If using fairy rings, don’t forget your dramen staff, and ensure you have nine empty inventory spaces before beginning.
Getting to the Quest Start
The quest begins southeast of Mount Quidam Mortm and north of Custodia Pass. With access to fairy rings, travel to the South Graveyard teleport and run northeast to reach the fairy ring. Use the code BLS to arrive near the quest start and run a short distance southeast. If fairy rings are unavailable, teleport with your Games Necklace to Wintertop Camp. From there, run slightly south and east to reach the minecarts, speak with Lassim, and select the option to travel to Mount Quidam Mortm. Upon arrival, head northeast to locate a mountain guide. If you haven’t interacted with this NPC before, talk to them to unlock travel services. Choose the south of Quidam Mortm destination to reach the quest start area.
Starting the Quest
At the camp, search the camping equipment to obtain some secretars. Then search the tent to officially begin the Garden of Death quest, at which point you’ll acquire a journal. Read the journal and close it to proceed. Next, climb down the hole southwest of the camp, run north to a room with stone tables, and search the northwestern table to acquire a stone tablet. Read the tablet, and when prompted, take the translation note. Use the note to attempt translations by typing the following words sequentially: island, water, time, vessel, north, confirming each translation as prompted. After completing the translations, exit the dungeon by climbing the rope.
Traveling to Mulch Island
Use your Games Necklace to teleport back to Wintertop Camp, then reach the minecarts to travel to C Shazian West. From there, run along the shore to the docks and board Boaty to Mulch Island. Climb down the hole at the northwestern part of the island and run south to inspect the vines, obtaining a note. Use your secur to cut the vines and squeeze through. Continue south to search the southwestern stone table, read the tablet, and translate the words west, poison, body, food, earth in sequence. Exit the area by climbing the rope and board Boaty again to return to Mulch.
Completing the Quest
Run west and cross two bridges, avoiding aggressive Lizardmen, to reach the Zerk shrine. Climb down the hole east of the shrine, run east-southeast to the room with the stone table, and search the southeastern table. Read the tablet and use your translation note to attempt the following words in order: make, yes, no, move, arrive, east, south. Climb the rope to exit and return to Wintertop Camp. From here, take the minecarts to C Shazian West, run south-southeast to the ruins of Mora, and enter the hole on the western side. Search the southernmost stone table, read it, and translate the words: few, big, sun, moon, life, death, mind, home, air, fire. Finally, read the last stone tablet and the warning note on the floor.
With this, the Garden of Death quest is complete. Players are awarded 10,000 Farming experience and one quest point. Following these steps carefully ensures a smooth and efficient completion of this engaging quest in Old School RuneScape, and having access to cheap OSRS gold can help players acquire any necessary supplies or gear to make the journey even easier.