Path of Exile 2: Recruit the Maraketh - Main Story Quest in Interlude Guide

In the blistering sands of Wraeclast's Vastiri Desert, where the wind whispers secrets of ancient gods and the sun scorches the earth into a canvas of relentless survival, Path of Exile 2 unfolds one of its most evocative interludes: "Recruit the Maraketh." This main story quest serves as a pivotal bridge in the game's narrative, emerging after the harrowing conclusion of Act 4's "The Search." As players emerge from the shadows of Kingsmarch, the weight of impending war presses heavily- a cataclysmic clash against the forces of Oriath demands allies forged in fire and tradition. The Maraketh, nomadic warriors bound by honor, ritual, and the capricious winds of Garukhan, their patron deity, stand as potential saviors or stubborn holdouts. To enlist them, you must delve into their sacred customs, confront disruptions born of betrayal and corruption, and prove your worth in a land where water is life and disunity is death. Amid the grind of progression, savvy exiles often turn to Poe 2 Currency to bolster their arsenal, ensuring they're equipped for the desert's unforgiving trials.

 

Initiating the Quest

 

To embark, return to Kingsmarch, the burgeoning refugee hub that pulses with the desperation of exiles. The Hooded One, shrouded in enigma and cryptic counsel, lingers near a tent-perhaps across from Renly if you've cleared the "Curse of Holten" interlude. Engage him in dialogue, and amid murmurs of the looming siege on Oriath, select the option to "Travel to Vastiri." The transition is seamless, a swirling sandstorm depositing you amid the Khari Bazaar, a vibrant nexus of Maraketh life. Tents billow like sails against the gale, merchants hawk spiced meats and enchanted trinkets, and the air hums with the rhythmic clang of blacksmith hammers forging blades kissed by desert heat. Here, the quest truly ignites: seek out Sekhema Asala, the iron-willed leader of the Ardura Caravan, whose visage is etched with the scars of battles past and visions of wars yet to come.

 

Meeting Sekhema Asala

 

Asala greets you not with open arms, but with the measured gaze of one who has stared down sandstorms and rival tribes alike. She acknowledges the war's shadow-whispers of it carried on Garukhan's winds-but reveals a dire interruption to her people's sacred Ritual of Water. This ceremony, a cornerstone of Maraketh unity, binds tribes through the invocation of Baryas: ethereal orbs embodying the spirits of ancestors and elemental forces. Without it, the Maraketh remain fractured, their nomadic clans scattered like grains in the dunes, unable to rally under a single banner. Asala entrusts you with her plight: the Grand Barya has vanished, stolen or corrupted, and lesser Baryas-Yoon's and Rangeen's-must be recovered from the shadowed Sel Khari Sanctuary. Her words carry the weight of prophecy: "The desert does not forgive division, Exile. Aid me, and the winds will carry our spears to victory."

 

Exploring Sel Khari Sanctuary

 

Venturing into the Sel Khari Sanctuary marks the quest's first visceral plunge into combat. This labyrinthine ruin, half-buried in shifting sands and overgrown with thorny acacias, teems with foes twisted by some malevolent force. Maraketh Undead rise from desecrated graves, their eyes glowing with unholy fervor, wielding curved blades that whistle through the air like vengeful spirits. Desert Stalkers, cloaked in mirage-shifting veils, ambush from dunes, their poison-tipped arrows sapping life with every graze. More insidious are the Risen Maraketh, spectral warriors whose ethereal forms phase through obstacles, unleashing volleys of wind-infused projectiles that shred armor and morale alike. Navigation demands vigilance; the sanctuary's twisting corridors, lit by flickering braziers and bioluminescent fungi, conceal pitfalls-collapsing ledges that plummet into scorpion-infested chasms-and hidden caches of lore tablets recounting the Maraketh's exodus from Azmeri oppression.

 

Collecting the Baryas

 

As you press deeper, collect Yoon's Barya and Rangeen's Barya, shimmering orbs dropped by elite packs or guarded by mini-bosses. These artifacts pulse with latent power, granting temporary boons: Yoon's enhances evasion against projectiles, evoking Garukhan's swift gales, while Rangeen's bolsters life leech, a nod to the endurance required of desert nomads. Use them wisely at Sacred Wells scattered throughout-fountains of crystalline water where you anoint the Baryas to purify the path ahead. Interacting with a Sacred Well not only advances the ritual but can yield permanent buffs, such as 5% increased Maximum Life from the Molten One's Gift, a fiery essence hidden in optional nooks. Side paths abound here; detour to "Two Wishes," a tangential quest where you channel the Baryas to summon spectral allies, or "Clearing the Way," aiding Risu in purging blockades at the Khari Crossing. These detours enrich the experience, offering skill points and unique jewels attuned to wind and sand themes.

 

Facing Azmadi, the Corrupted Guardian

 

The sanctuary culminates in a confrontation that tests not just your blade, but your adaptation. Azmadi, the Corrupted Guardian-a hulking behemoth fused from Maraketh flesh and Vaal necromancy-guards the corrupted Grand Barya. This boss arena, a vast amphitheater ringed by weathered obelisks, amplifies the desert's hostility: sand geysers erupt unpredictably, blinding and burying the unwary, while mirage clones of Azmadi harry from the periphery. Azmadi's moveset is a brutal symphony of elemental fury. He opens with sweeping scimitar arcs, trails of scorching sand that ignite the ground into persistent fire zones-dodge laterally, using the arena's pillars for cover. His "Wind Lash" summons tornadoes that pull players inward before exploding in shrapnel bursts; kite outward, timing leaps over the debris. Chaos bolts, drawn from the corrupted Barya, phase through defenses, demanding high chaos resistance (aim for 50%+ via gear or flasks). In phase two, triggered at half health, Azmadi channels the Grand Barya, spawning spectral Maraketh minions that must be culled swiftly to prevent overwhelming swarms. Burst him down with area clears like Cyclone or Explosive Arrow, but conserve mana- the arena's dryness saps regeneration.

 

Completing the Ritual of Water

 

Defeating Azmadi yields the purified Grand Barya, a radiant orb that hums with ancestral approval. Return it to Asala in the Bazaar, where the Ritual of Water commences in earnest. Tribes converge under a canopy of stars, chanting invocations as water-precious, conjured from deep aquifers-flows in ceremonial rivulets. Yet discord lingers; Jado, a dissenting elder, challenges the haste, citing omens of betrayal. Asala, resolute, invokes the greater stakes: the war against Oriath's tyranny. Your intervention sways the tide, proving the Exile's indispensable role. The Maraketh pledge their spears, their horsemen, their unyielding spirit. Asala's farewell lingers: "The winds have spoken, Exile. Ride with us, or fall behind."

 

Rewards and Progression

 

Rewards from "Recruit the Maraketh" extend beyond alliance. Expect a surge of experience propelling you toward level 50-55, crucial for endgame gearing. Quest completion grants the "Barya of Unity," a unique amulet boosting elemental resistances and granting a charge for a temporary wind-speed buff. Skill points unlock passives attuned to mobility-think increased dodge chance or frenzy charge generation-ideal for Ranger or Monk builds. Lore enthusiasts uncover fragments hinting at Garukhan's true nature: a deified Sekhema, her ascension a beacon for Maraketh ambition. For those delving deeper, the interlude unlocks Vastiri as a waypoint hub, teeming with vendors offering desert-themed uniques like the Maraketh's Edge, a bleed-amplifying sword that dances with movement speed.

 

Strategic Tips for Efficiency

 

Tying into the broader campaign, completing all three interludes triggers "Siege of Oriath," the endgame gateway. Return to The Hooded One for the Book of Specialization-two passive points to refine your weapon sets-and board the assault on the corrupted city. But "Recruit the Maraketh" stands alone as a masterclass in environmental storytelling: the desert's vastness mirrors isolation, its oases moments of grace. Combat demands precision; packs of Blade Dancers whirl in frenzied spins, their evasion high but patterns predictable-flank and stun. Boss prep favors fire and chaos mitigation, with flasks of Quicksilver for evasion dances.

 

Conclusion and Next Steps

 

In wrapping this guide, "Recruit the Maraketh" encapsulates Path of Exile 2's allure: a world where every dune hides peril, every ritual a revelation. Whether forging ahead to Oriath's siege or replaying for loot, this interlude etches itself into memory, a testament to the game's narrative depth. For those seeking an edge in the economy of exile, consider options to buy POE 2 Orbs, streamlining your path through the sands and beyond. The winds call-answer them.